Unreal Engine’s default world bounding box is approximately 21km², with player-controlled actors being automatically destroyed if they cross the threshold. There is more to this question than you might think. One of the simplest solutions that comes to mind is to create a singular gigantic map, but how big can it get?Īs it usually goes with game development, the answer to this question is ‘it depends’. In Unreal Engine there are a few ways one can go about creating large, open world environments.
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